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Device number simply shows you where you are on the device list. Click "next" and "prev" to scroll through the list. Remote
Modbus/TCP devices to be accessed by this device are specified
here. Enter the IP address of the remote device, a name to
reference in other pages, a unit number, poll rate, and check
"swapped" if appropriate. Then click "update". If
your slave/server device only supports function codes 5 and 6 for
writing, check the Use FC 5/6 box. The default function codes are 15
and 16, which are most widely used. You
may have the system look up the IP address given a domain name. If
the IP address is set to zero, an attempt will be made to find the
host by name. You also have the option of specifying a non-standard
port number. If port is left set to zero, 502 will be used. The
term "swapped" only applies to double or float formats.
Modbus registers are, by definition, 16 bits of data per register.
Access to 32-bit data, either 32-bit integer ("double"), or IEEE 754
floating point ("float"), is supported by the use of two
consecutive registers. Modbus protocol is inherently "big endian",
therefore, Modbus by the Module defaults to having the high order
register first for double and float. If the low order register comes
first on the device being accessed, check the "swapped" box. If
you have "swapped" turned around, you will quickly recognize it.
If floating point data is reversed, a 1.0 becomes 2.2779508e-41, which
simply rounds to zero. The pattern is not as predictable as the 1.0
example would suggest. A floating point 1.1 becomes negative 107609184.
If 32-bit integer data is reversed, 1 becomes 65536. Connection status will show a non-zero error code if there is a socket error. Possible errors include: 81 = Connection in progress (means unsuccessful connect attempt, still trying) 95 = Network is unreachable 97 = Connection aborted 98 = Connection reset by peer 103 = Connection timed out 104 = Connection refused 107 = Host is unreachable
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